Dev log #5: 11/06/2025 (Playable Level version)


  • Integrated new playable level into the scene:
    • Removed roundabouts for easier navigation, turning them into intersections instead
    • Added garage locations which should make the cop's teleportation less predictable
    • Added 3D models for the bars that change to look closed when visited, as well as new road tiles
  • Changed the first person camera to third person.
  • Created concept art for the UFO as well as colour options/potential skins.
  • Implemented a new movement model for the UFO that better matches player expectations of its feel.
  • Refactored the UI by removing hard coded panel switching.
  • Refactored the movement code for easier binding and swapping of controls through the newer Unity InputSystem.
  • Removed the alcohol bottle & bottle animation when drinking since we have now switched to third person view

Files

2D2DPlayableLevel.mp4 257 MB
15 days ago
2Drunk2Drive_levelversion.zip 44 MB
15 days ago

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