Dev log #7: 16/07/2025 (Updated Game Demo Version)
+ Added NPC civilian cars that drive around the map
+ Can destroy civilian cars and obstacles (like fences, parked cars, streetlights, trees, etc).
+ Destroyed objects respawn after a short while
+ Improved UFO and Cop movement
+ Changed Bar mechanic so that all bars are open, and when you visit a bar, it closes for 10 seconds, then reopens.
+ Changed Bar mechanic so that you must wait at a Bar for 2 seconds to obtain alcohol supply + UI circle loading bar indicator for visiting bar + Changed Magnetic Pull effect (reduced overpowered-ness)
+ Added particle effect surrounding Bars to indicate the vicinity radius
+ Added pings & collision fine for hitting moving vehicles (as the drunk driver)
+ Improved the ufo pings on the cop minimap
+ fixed some control-input related bugs
+ Removed camera controls (so camera is locked now)

Files
Get 2Drunk2Drive
2Drunk2Drive
It's Cop versus Drunk Driver in a chaotic city chase!
| Status | In development |
| Authors | mehdi_benallegue, tamel, Finesden, JeremyXie123, ChicagoTedREAL, Wtttttm, Marco, akiraking |
| Genre | Racing |
| Tags | 3D, Arcade, Casual, Co-op, Destruction, High Score, Low-poly, Unity, Versus |
| Languages | English |
More posts
- Dev log #9: 5/08/2025 (Full Release 1.0)5 days ago
- Dev log #8: 23/07/2025 (Beta Version)19 days ago
- Dev log #6: 2/07/2025 (Alpha version)40 days ago
- Dev log #5: 11/06/2025 (Playable Level version)61 days ago
- Dev log #4: 04/06/2025 (Game Design Presentation version)68 days ago
- Dev log #3: 28/05/2025 (Tech Demo Version)76 days ago
- Dev log #2: 22/05/2025 (Ethan's Game Jam 2 feature)81 days ago
- Dev log #1: 21/05/202583 days ago

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